We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.
LIVE FIXES
4/28/11 Title Update
- • Support for Escalation Map Pack (Releasing 5/3/11)
- • Security Updates.
- • Addition of banner-style Message of the Day on the MP Main Menu.
- • Addition of Hardcore FFA and TDM for Combat Training.
- • Additional sniper rifle tuning changes.
- • Addition of “Competition” Barebones playlist.
- • Replaced RPG with Grim Reaper in Gun Game Wager Match.
- • Prevent automatic weapons from jamming if the player is feathering the fire button on “Default Alt”, “Tactical Flipped” or “Nom4d Flipped”.
- • Fine-tuned napalm and bombing-run damage indoors.
- • Prevented rare invulnerability issue.
- • Additional game mode timer options for Custom Games.
- • Fixed a minor out of map exploit in Grid.
- • General Killcam and death-cam improvements.
- • Improved Auto-Assign reliability in Private Match.
- • Addressed an infinite “joining session in progress” screen under very specific timing conditions.
- • Demolition bombs can no longer explode and be defused at the same time.
- • Spy play now activates in One in the Chamber in all cases.
- • The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
- • Contracts purchased but not yet expired no longer count as expired when viewing a friend’s player card.
- • Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
- • Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
- • Improvements to Zipline functionality when viewed in Theater mode.
- • Settings from custom games are all cleared and no longer carry over from one custom match to another.
- • Improvements to map voting reliability in lobbies.
- • Nova gas will now affect players that are standing over their tactical insertion.
- • Hardcore players who kill another teammate in last stand now lose the proper amount of points.
- • Players can no longer transfer emblems/backgrounds from Combat Training to Player Match.
- • Player is no longer able to use a primary weapon in Second Chance (rare, specific instance).
- • Improvements to “Community” filters.
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